:unity
Configure Unity’s features
Exmaple :unity YAML
:unity:
:defines:
- UNITY_INT_WIDTH=16 # 16 bit processor without support for 32 bit instructions
- UNITY_EXCLUDE_FLOAT # No floating point unit
:defines
Adds list of symbols used to configure Unity’s features in its source and header files at compile time.
See Using Unity, CMock & CException for much more on configuring and making use of these frameworks in your build.
To manage overall command line length, these symbols are only added to compilation when a Unity C source file is compiled.
Note
No symbols must be set unless Unity’s defaults are inappropriate for your environment and needs.
Default: [] (empty)
:use_param_tests
Configures Unity test runner generation and #defines for test compilation to
support Unity’s parameterized test cases.
Example parameterized test case:
TEST_RANGE([5, 100, 5])
void test_should_handle_divisible_by_5_for_parameterized_test_range(int num) {
TEST_ASSERT_EQUAL(0, (num % 5));
}
See Unity documentation for more on parameterized test cases.
Parameterized tests incompatible with preprocessing
Unity’s parameterized tests are currently incompatible with Ceedling’s preprocessing features enabled for test files. See more in Ceedling’s preprocessing documentation.
Default: false